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unit 7 1.1

(Term 2) Week 11/12 – Finishing & Evaluation

Now that the project is finished, I can properly evaluate my work and what I have managed to come up with. However, first, here is the file. Using Flip PDF Professional (software that my dad happened to have), I was able to convert my finished booklet into a HTML file that included all the special effects and transparancy tricks I used. They’ll be talked about later on.
http://online.flipbuilder.com/ruqx/ghli/

Continue reading “(Term 2) Week 11/12 – Finishing & Evaluation”

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(Term 2) InDesign Compilation

Due to issues out of my control, I was unable to make further InDesign guides before. Now, I’ve compiled all my InDesign learning into this one post, with step-by-step guides and screencaps. The end also has a few screencaps of what I’ve been able to create using this knowledge.

(They are titled by the notes I took on Google Documents. As such, their formatting may be a little inconsistent, as this took place over several weeks. This is only a minor issue, though, and can be remedied next time.)

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(Term 2) Research Summary (Leasa)

Most of the research involved will be primary. Any secondary research will involve the map and popular folklore.

I will be talking to a college student (Amber) for any stories, rumours and urban legends.

Information -> Dissection -> Analyze -> Story

Information

This is the legend, folklore or rumour that I have been given. I will record my conversation with the person in question, keeping it as an audio file to use for later and for evidence. Though, alternatively, the rumour can be swapped for a piece of history. Regardless, the key is to learn something about a place.

Dissection

Taking this information, I will write down a general, brief summary. Only the important elements will be kept, and the ‘fluff’ will be removed. This section is about knowing what is most important.

Analyze

Once all of the flavor and fluff has been removed, the essential facts and key elements remain. This will be analyzed, and I can draw my own conclusions and ideas from this. Theme & tone will be heavily considered. Here, it is all about knowing what the facts mean and can lead to.

Story

This is the end result. I will incorporate the rumour and allude to it in the story. Either the same kind of story will happen – ‘history repeats itself’ – or the characters will talk about the history of a place and how it has changed. This is the result of taking non-fictional information and turning it into something fictional.

Questions

Key aims…

  • Say the question word-for-word, no deviations or verbal tics.
  • Adapt to answers, keep the question non-bias.
  • Keep questions open and easy to answer.

Landmark #1 – The Streets

  1. What can you tell me about the atmosphere of Canterbury High Street?
  2. Can you describe any fights that broken out on the street?
  3. Where have you seen the police, if at all?

Landmark #2 – Marlowe Theatre

  1. How much history does Marlowe Theatre have?
  2. Has anything strange happened at the theatre?
  3. If Marlowe Theatre was taken down, how would you react?

Landmark #3 – Beaney

  1. What art is most often seen here?
  2. What is the atmosphere like?
  3. Why do you think the Beaney is important to Canterbury?

Landmark #4 – Shopping Center

  1. What kind of shops do you see the most?
  2. How easy is it to move around?
  3. Have there been any incidents anywhere around here?

Landmark #5 – Clock Tower

  1. What significance does the tower hold for you, if any?
  2. Can you tell me if anything strange has happened around the tower?
  3. If the tower was removed, how would you feel?

(Term 2) Week 4: Proposal + InDesign

PROPOSAL- INTERACTIVE MAP

(Unit 5, 6 and 7 -1.1 and 1.2)

  • What is your chosen area and why?

Canterbury High Street. As I walk through it often and it’s very local, it makes it easy to research. It is also the main place people go to in Canterbury, with a multitude of shops and places nearby, and it suits my idea well.

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Term 2: Mind Map (Leasa)

New-Mind-Map.png

A bigger version can be found here.

Going along with the colour scheme of this cyberpunk world, there’s a lot of purples and pinks here, with a dash of red. Making this mind map, I immediately knew what sections to expand upon:

  1. Style – fashion, landscapes, colour
  2. Audio – music, voice acting, sound effects
  3. Transhumanism – man vs machine, evolution, cybernetics
  4. Interactivity – choice, settings, digital
  5. What if…? – New World Initiative, dystopian future, technology war
  6. Visual – route map, chapter art, establishing shots
  7. Corruption – crime, law enforcement, mega-corporations

From there, I expanded and pinpointed small aspects, what went under what, etc. A few parts didn’t have branching points (visual, interactivity and what if sections in particular), but they didn’t need it. In the end, I had a lot of my world figured out, but the mind map helped me organize and categorize these elements into an easy-to-understand mind map. The software used to design this was https://bubbl.us/

Aspects it helped me expand upon that I didn’t think of before? Music, sound effects and the transhumanist themes were all parts I feel have developed because of this mind map. Music, I considered all the different genres. Sound effects, it helped me ‘see with my ears’ better. Transhumanism, I knew the overall themes but hadn’t written them down anywhere before this.

Term 2: Moodboard (Leasa)

The central theme for this moodboard is the state of life. As you can see, the top row of pictures show comfortable city life with skyscrapers, apartments and neon lights in the distance. Among the lower row is inner conflict, masked criminals and rotten slums. The glitched hands in particular can show a ‘man vs machine’ conflict, or deal with drugs, or even show regret – the bloodstained hands trope.

In the middle, is our ‘protagonist’. A masked, jacket-wearing individual whom we know nothing about, but seems to be looking for something. In the left, he stands in front of an alleyway, staring forward. In the middle, he’s observing his environment. Then, to the right, he looks up at the towering skyscrapers in front of him. It shows progression – a journey.

As these images were found on Google Images and a majority of them came from Pinterest and/or DeviantArt, I’m not entirely sure how to reference these. Post will be updated during the week with links to each picture.

(Term 2) Week 1: Genre Conventions (Greg)

This week, we started our term-long project, known as ‘The Walk’. Over the next 10 weeks, we are to create small stories along a local route using audio, visual and interactive elements.

My planning is already is full swing, with a few inspirations to help me along with this.

Continue reading “(Term 2) Week 1: Genre Conventions (Greg)”

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